PUBLICATIONS

For a more updated list of publications, see: Google Scholar Profile, DBLP Profile, ​​​​ORCID

 

Journal papers

[J1] Caro, K., Tentori, M., Martínez-García, A.I. and Alvelais, M., (2017). “Using the FroggyBobby exergame to support eye-body coordination development of children with severe autism” International Journal of Human-Computer Studies (Accepted). DOI: 10.1016/j.ijhcs.2017.03.005


[J2] Caro, K., Tentori, M., Martínez-García, A.I. and Zavala-Ibarra, I. (2015). “FroggyBobby: an exergame to support children with motor problems practicing gross motor skills during therapeutic interventions”. Journal of Computers in Human Behaviors. In press. DOI: ​10.1016/j.chb.2015.05.055


[J3] Macias, A., Ramos, J., Valdez, C., Garcia, I., Paez, G., Caro, K., and Castro, L.A. (2019). “Mobile monitoring parents’ behaviors for supporting self-management in children with disabilities”. Journal of Ambient Intelligence and Humanized Computing, 1-12. DOI: https://doi.org/10.1007/s12652-019-01293-3


[J4] Marcu, G., Caro, K., Maestre, J. F., Brewer, R., Connelly, K. H., Harrington, C. N., & Favela, J. (2019). “Strategies for Inclusion in the Design of Pervasive Computing for Health and Wellbeing”. 

IEEE Pervasive Computing, 18(1), 89-93. DOI: 10.1109/MPRV.2019.2898485


[J5] Kleinman, E., Caro, K., & Zhu, J. (2019). “From Immersion to Metagaming: Understanding Rewind Mechanics in Interactive Storytelling”. ​Entertainment Computing. DOI: 10.1016/j.entcom.2019.100322


[J6] Caro, K.Martínez-García, A.I. & Kurniawan, S. (2020). “A performance comparison between exergames designed for individuals with autism spectrum disorder and commercially-available exergames”. ​Multimedia Tools and Applications, 1-33. DOI: 10.1007/s11042-019-08577-y


Conference papers

Myers, C., Furqan, A., Nebolsky, J., Caro, K., & Zhu, J. (2018). "Patterns for How Users Overcome Obstacles in Voice User Interfaces". In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (p. 6). ACM. Montreal, Canada. April 21-26.


Spiller, A. N., Caro, K., & Marcu, G. (2018). "Co-Designing a Classroom Display to Support Behavior Management Plans". In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (p. LBW548). ACM. Montreal, Canada. April 21-26.


Amado Sanchez, V.L., Islas Cruz, O.I., Ahumada Solorza, E.A., Encinas Monroy, I.A., Caro, K., Castro, L.A. (2017). "BeeSmart: A Gesture-based Videogame to Support Literacy and Eye-hand Coordination of Children with Down Syndrome". The Games and Learning Alliance conference (GALA 2017). Lisbon, Portugal. December 5-7.


Macias, A., Caro, K., Castro, L.A., Sierra, V., Ahumada Solorza, E.A., Encinas Monroy, I.A. (2017). "Exergames in Individuals with Down Syndrome: A Performance Comparison between Children and Adolescents". 3rd EAI International Conference on Smart Objects and Technologies for Social Good. Pisa, Italy. November 29-30.


Morales-Villaverde, L., Caro, K., Gotfrid, T., Kurniawan, S. (2016). “Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills”. TThe 18th ACM SIGACCESS International Conference on Computers and Accessibility (ASSETS 2016). Reno, Nevada, USA. October 24-26.


Caro, K. (2013). “Exergames for Children with Motor Skills Problems”. The 15th ACM SIGACCESS International Conference on Computers and Accessibility (ASSETS 2013). Bellevue, Washington, USA. October 21-23.


Caro, K., Martinez, A. and Favela, J., (2010) “Sistema de realidad aumentada para el aprendizaje de la lectoescritura. In proceedings 3rd. International Conference on Computer Science (CiComp 2010). Ensenada, Baja California, México. November 3-5, 127-136 pp. ISBN: 978-607-7h753-81-0. 


Caro, K., and Chernykh, A. (2008) “Online Scheduling in Grids“. In proceedings XIII Scientific Research Summer of Pacific (Delfin). Mazatlán, Sinaloa, México. August 27-29.


Workshop papers

Marcu, G., Caro, K. (2018). "Using Service Blueprinting to Identify UX Design Opportunities: A Case Study on Engaging Participants in Autism Research". Workshop on Experience Design Meets Service Design in the 2018 CHI Conference on Human Factors in Computing Systems. Montreal, Canada. April 21.


Caro, K., Nimley, K. B., Spiller, A. N., Tomy, N., Marcu, G. (2017). "Designing Health Information Technologies to Support Integrated Care". Workshop on Interactive Systems in Health Care (WISH) 2017, in the  Annual Symposium of the American Medical Informatics Association (AMIA). Washington, D.C., USA. November 4th.


Cornejo, S.G., Caro, K., Rodriguez, L.F., Aguilar, R., Perez, C.B., Castro, L.A. (2017). "Design and Implementation of a Data Warehouse to support Decision-Making in a Health Environment". 3rd International Workshop on Intelligent Decision Support Systems for Industry (WDSSI 2017), in the 16th Mexican International Conference on Artificial Intelligence MICAI 2017. Ensenada, B.C., Mexico. October 23-28.


Mercado, K.E., Perez, C.B., Lopez-Arredondo, L.P., Caro, K., Castro, L.A., Rodriguez, L.F. (2017). "Agile Dimensional Model for a Data Warehouse Implementation in a Software Developer Company". 3rd International Workshop on Intelligent Decision Support Systems for Industry (WDSSI 2017), in the 16th Mexican International Conference on Artificial Intelligence MICAI 2017. Ensenada, B.C., Mexico. October 23-28.


Tapia, A., Beltrán, J., Soto-Mendoza, V., Caro, K., (2016) “Designing Visualization Tools to Support Older Adults Care Process”. Taller de Computación Clínica e Informática Médica, CCIM 2016 en ENC 2016, Mexican International Conference on Computer Science. Chihuahua, Chihuahua, Mexico. November 14-16. ISBN: 978-607-9424-94-7.


Caro, K., Beltrán, J., Martínez-García, A.I., Soto-Mendoza, V., (2016) “ExerCaveRoom: A Technological Room for Supporting Gross and Fine motor Coordination of Children with Developmental Disorders”. Workshop on Future of Pervasive Health. Pervasive Health Conference 2016. Cancun, Mexico. May 16-20.


Beltrán, J., Soto-Mendoza, V., García-Macías, J.A., Caro, K., (2016) “Smart Spray-on Clothing for Disabled and Older Adults in AAL Settings”. Workshop on Future of Pervasive Health. Pervasive Health Conference 2016. Cancun, Mexico. May 16-20.


Caro, K., Martínez-García, A.I. and Tentori, M., (2015) “Exploring Personalization Factors of Exergames to Support Visual-Motor Coordination of Children with Autism”. Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions. The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015). London, England, UK. October 4-7.


Caro, K., Martínez-García, A.I., (2015) “Considerations for Designing Technology for Early Childhood According to Parents and Educators”. Workshop on Balancing the needs of Children and Adults in designing technology for children. 14th International Conference on Interaction Design and Children (IDC 2015). Boston, MA, USA. June 21 24.


Caro, K., Martínez-García, A.I. and Tentori, M., (2014) “Apoyando las terapias de coordinación motriz de niños con autismo a través de videojuegos serios basados en movimiento”. Taller de Computación Clínica e Informática Médica, CCIM 2014 en ENC 2014, Mexican International Conference on Computer Science. Ocotlán, Oaxaca, México. November 3-5.


Caro, K., Cibrian, F. L., Escobedo, L., Ramirez, C., Martínez-García, A. I. and Tentori, M., (2013) “Froggy Bobby: An Exergame for Children with Motor Skills Problems”. Workshop on “Ubiquitous games and gamification for promoting behavior change and wellbeing”. The 10th edition of CHI Italy. Trento, Italy. September 16.


Caro, K., Cibrian, F. L., Escobedo, L., Ramirez, C., Martínez-García, A. I. and Tentori, M., (2013) “Diseño de un videojuego serio basado en movimiento para niños con el Trastorno del Desarrollo de la Coordinación”. Taller de Computación Clínica e Informática Médica, CCIM 2013 en ENC 2013, Mexican International Conference on Computer Science. Morelia, Michoacán, México. October 30, 31, November 1st. 


Posters

Caro, K., Tentori, M., Martínez-García, A.I., and Zavala-Ibarra, I., (2014) “Designing Exergames Combining the Use of Fine and Gross Motor Exercises to Support Self-care Activities”. The 16th ACM SIGACCESS International Conference on Computers and Accessibility (ASSETS 2014). Rochester, NY, USA. October 20-22.


Caro, K., Tentori, M. and Martinez-García, A. I., (2013) “Exergames to support children with motor skills problems“. 4th. Workshop Uniting the Californias: Building Community in the Californias through Computing. Irvine, California, USA. March 7-9.

 

Caro, K., Martinez-García, A. I., (2011) “Characterization of the use of Information and Communication Technology in Early Childhood“. 3rd. Workshop Uniting the Californias. San Diego, California, USA. November 11-12.

 

Caro, K. and Martinez-García, A. I., (2011) “Characterization of the use of Information and Communication Technology in Early Childhood“. 2nd. Workshop on Ubiquitous Computing Uniting the Californias (WUC2). Ensenada, Baja California, México. March 3-5.

 

Caro, K., Martinez-García, A. I. and Favela J., (2010) “An augmented reality system for supporting the reading-writing process“. 1st. US-Mexico Workshop on Interactive and Ubiquitous Computing uniting the Californias (WUC). Ensenada, Baja California, México. August 27-28.